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Chorong Kim
Environment Concept Artist & Art Team Lead
With 14+ years of experience in game art,
I specialize in environment concept design, 2D asset production,
and visual direction across casual and simulation games.
Currently leading the art team at ZEP, an EduTech platform,
where I direct environment art development and automate art resource workflows using Codex and Claude Code.
I focus on building emotionally engaging virtual environments that blend functionality with creative storytelling. Skilled in Unity-based pipelines, UI/UX visuals, and cross-functional collaboration, I aim to create immersive spaces that resonate with players and learners alike.
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