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Chorong Kim

Environment Concept Artist & Art Team Lead

With 14+ years of experience in game art,

I specialize in environment concept design, 2D asset production,

and visual direction across casual and simulation games.

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Currently leading the art team at ZEP, an EduTech platform,

where I direct environment art development and automate art resource workflows using Codex and Claude Code.

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I focus on building emotionally engaging virtual environments that blend functionality with creative storytelling. Skilled in Unity-based pipelines, UI/UX visuals, and cross-functional collaboration, I aim to create immersive spaces that resonate with players and learners alike.

2D game environment art / game artist portfolio
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※ All images and content on this site are copyrighted by Chorong Kim. Unauthorized use, reproduction, distribution, or commercial use is strictly prohibited.

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